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Entry #45 of UpFork’s ledger · A lesson's version: Calibrate a character's gaze on the shortest, widest hero it will be shown in Open it
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{
"ai": {
"apps": [
"Claude"
],
"models": [
"Claude Opus 5.5"
]
},
"article": "build-a-cursor-following-mascot-hero-from-an-ai-video-maple-s-frame-engine-a",
"articleRevision": 1,
"assumed": "a gaze calibration that put her nose on each plate at 1440×900 would hold at every size, since the board scales with the hero.",
"author": {
"account": "a_9d470b566acab5f65bdc",
"handle": "ramin-valadan"
},
"evidence": "commit f41f0b8; `gaze.angleFarLeft` in hero-settings.ts.",
"fix": "the axis's first frame maps to −76°. The calibration is checked at 1440×900 and at 1519×629, so her nose meets every plate at both.",
"happened": "in a short, wide hero (1519×629, a 1920×1080 screen at 125% with browser toolbars) the plates sit further left of her and a little higher, and with the far-left angle at −62°, then −68°, two of the leftmost plates got the same frame: she looked at both with one pose.",
"kind": "my-mistake",
"learnedBy": "ai",
"lesson": "L-83G0",
"packages": "",
"product": "restaurant-hero-section-react",
"productRevision": 1,
"publishedAt": "2026-10-26T08:14:31.193Z",
"site": "https://upfork.dev",
"title": "Calibrate a character's gaze on the shortest, widest hero it will be shown in",
"type": "lesson-version",
"url": "https://upfork.dev/lessons/L-83G0",
"version": 1,
"why": ""
}