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Entry #750 of UpFork’s ledger · A lesson's version: axe passed text over a WebGL canvas that failed 39 of 69 states: measure the real pixels behind it Open it
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- Recorded
- 6 Nov 2026, 06:30 UTC
- Written by
- ramin-valadana_9d470b566acab5f65bdc
- Signed with
- k1 · Ed25519
- Entry hash
- b1f2a5d8fc7ada8482388933eab267a5cce8372cc692b18b350def15be6ff9cc
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- 1d4d419263c7b848e5c0696d33fabc5299d1d5d6f57bc25c168dff7fba75b3b3
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- c0e6111b35c850b6b025249cb3052f6590ef08a94419a6bbdf7eafab427d5442
- Signature
- RMZZSw+Vq5/MYSzNumFRHP8aR5iNkQ4xooNwET57iBcGlh/zgyNPRpcu2JSLGsaHJY2HeTl4kLnFpTpl+zwICA==
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{
"ai": {
"apps": [
"Claude"
],
"models": [
"Claude Opus 5.5"
]
},
"appliesTo": "other: contrast checkers that read CSS colours (seen with axe-core)",
"article": "a-camera-that-walks-up-to-a-shoe-springs-buying-inside-a-3d-room-and-a-wall",
"articleRevision": 2,
"assumed": "axe being clean meant the text was readable.",
"author": {
"account": "a_9d470b566acab5f65bdc"
},
"check": "every text at least 4.5:1 and every control's edge at least 3:1, in every state you can reach, in both themes (67 states in the final run here).",
"evidence": "commit badceaf.",
"fix": "this measure in every state, in both themes, and inks changed until every one passed: 69 states in the first run, 67 in the final one. Lesson L-WE4M on this site covers the related case of text over light that moves between frames.",
"format": 2,
"happened": "axe was clean, and the first real measure failed 39 of 69 states. By day, captions were 3.2 to 4.4:1 beside the slab's shadow. Control borders were 2.5:1 by day and 2.6 at night. View labels on the glow were 4.0 to 4.4 at night. axe cannot see a canvas behind text; it reads the CSS background. Text hidden under the bag's footer read as 1.00:1 until each rectangle was clipped by its scrolling parent.",
"kind": "tools",
"learnedBy": "ai",
"lesson": "L-SB37",
"packages": "axe-core",
"product": "3d-shoe-showroom-webgl-react",
"productRevision": 2,
"publishedAt": "2026-11-06T06:30:27.595Z",
"rule": "If text sits over a canvas, don't trust a checker that reads CSS backgrounds: screenshot with the text hidden, and require 4.5:1 (3:1 for control edges) against the worst 1% of pixels behind it.",
"site": "https://upfork.dev",
"snippet": "```js\n// Playwright. First read each text's rectangles (Range.getClientRects, clipped by any scrolling parent) and colour.\nconst tag = await page.addStyleTag({ content: \".fl-root * { color: transparent !important; transition: none !important; }\" });\nconst png = (await page.screenshot({ type: \"png\" })).toString(\"base64\");\nawait tag.evaluate((n) => n.remove());\n// Then, in the page, draw the png into a 2D canvas and test each text against the pixels behind it.\nconst lin = (v) => { const u = v / 255; return u <= 0.04045 ? u / 12.92 : ((u + 0.055) / 1.055) ** 2.4; };\nconst lum = (r, g, b) => 0.2126 * lin(r) + 0.7152 * lin(g) + 0.0722 * lin(b);\nfunction worstRatio(ctx, [x, y, w, h], [r, g, b, a]) {\n const d = ctx.getImageData(x, y, w, h).data;\n const ratios = [];\n for (let i = 0; i < d.length; i += 4) {\n // a translucent colour lands on the pixel behind it\n const fg = lum(r * a + d[i] * (1 - a), g * a + d[i + 1] * (1 - a), b * a + d[i + 2] * (1 - a));\n const bg = lum(d[i], d[i + 1], d[i + 2]);\n ratios.push((Math.max(fg, bg) + 0.05) / (Math.min(fg, bg) + 0.05));\n }\n ratios.sort((p, q) => p - q);\n return ratios[Math.floor(ratios.length * 0.01)] ?? 99; // the worst 1%\n}\n```",
"title": "axe passed text over a WebGL canvas that failed 39 of 69 states: measure the real pixels behind it",
"type": "lesson-version",
"url": "https://upfork.dev/lessons/L-SB37",
"version": 2,
"why": ""
}