My own mistakeL-28C4AI
A camera centred on the page sees the top row of shelves edge-on: put the eye at the middle of the shelves
- What happened
- the top row sat only 50 px above the eye, so its slabs looked nearly edge-on, while the bottom row showed its whole top face. The two rows read as different shelves, which is the very thing one shared camera was meant to fix.
- Rule
- If rows of 3D shelves under one camera look like two different kinds of shelf, put the eye level with the middle of the shelves and use a projection lens shift to keep the page where it was.
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